| Roboxers Rules (draft)
 1.  Size, Weight, and Proportions:
 
				1.1   
	Roboxers must be from 48 to 58 inches tall and have a roughly human shape. 
	Four proportions are controlled for this purpose. Controlled body 
	proportions must be within ten percent of standard proportions for the 
	height of the robot. To find standard proportions, multiply the height of 
	the robot by the ratios in the following chart:.18 Upper Arm Length - Measured from shoulder pivot axis to elbow pivot axis
 .23 Forearm and Fist Length - Measured from elbow pivot axis to most distant 
	point on fist
 .43 Crotch Height - Measured from floor to crotch
 .12 Head Height - Measured from under chin to top of head
 Example: Your robot height is 49 inches so the upper arm length should be 
	within ten percent of 49 x .18 (or between 7.94 and 9.70 inches long).
 
				1.2    The head must be at least 5" wide and located so 
	that it protrudes from the plane of the chest. 1.3   
	The neck will be hinged to allow the head to move backwards at 
	least 45 degrees when hit. 
				 1.4   
	Cosmetic features (hat, hair, boxing face guard, lights), are not counted 
	when measuring the robot's height. 1.5    
				The weight limit is 220 pounds. 2.  Robot Platform: 
				2.1   
	Robots will "stand" on a four-wheel-drive platform with these 
				maximum dimensions:Overall length...31"
 Overall width...25"
 The platform should have the lowest profile possible, 
	ideally less than 6". The platform may be split 
				into two parts with one leg resting on each half. These two 
				halves may move relative to each other.
 
				2.2    Wedges are not allowed - all outside surfaces of the 
	platform within three inches of the floor must be vertical. 
				2.3    Magnets and 
	vacuum may not be used to add down-force to the platform. We suggest that at 
	least 50% of the robot's weight be below the knees. 3.  Joints and Allowable Motions and Weapons: 
				3.1    Shoulders and 
				elbows must be articulated. Any other joint may be articulated 
				if that joint is also present in the human body. A joint's range 
				of motion can not exceed that of the equivalent joint in the 
				human body, e.g., elbows and knees shouldn't bend backwards. 
				3.2   
	No striking movement can involve continuous motion - even if that motion is 
	possible in a human. The arm, (and the motor driving it), must reverse 
	direction with each punch. 3.3   
	Robots must use a conventional punching motion and not a motion that is 
	designed to lift or tip the other robot. Tipping the other robot is allowed 
	as long as it is a result of a conventional punching motion. The angle of 
	"uppercut" motions may not exceed 30 degrees from the plane of the floor. 
	This will be measured at the fist throughout the part of the range of motion 
	that is past the front edge of the robot platform. 3.4   
	No other weapons of any kind are allowed including electronic signal 
	jamming, entanglement devices, projectiles, flames, or hazardous materials. 4.  Gloves, Fists, and Forearms: 
				4.1   
				Fists must not have any sharp 
	corners. Minimum radius on any part of the striking surface of the fist is 
	.500". Boxing gloves are not required. 
				 4.2    The weight of the forearm must not exceed five pounds. This includes 
	the weight of the fist but does not include the weight of any 
	required components that are coaxial with the axis of the elbow, (gears, 
	chains, motors, axle, etc.). A component is "required" if it is necessary 
	for the function of the robot, i.e., don't add unnecessary weight to the 
	elbow. 5.  Power and Electronics: 
				5.1   
	No internal combustion engines are allowed. 5.2   
	The battery is limited to a nominal voltage of 36V. Batteries with liquid 
	electrolyte are not allowed. 5.3   
	The main power switches will be equivalent to the Hella battery cut-off 
	switch with the large red key. The key will remain in the switch while the 
	switch is on. Any robot with a key in a switch will be assumed to be turned 
	on. Power switches will be located on or near the calf of the leg. 
				5.4  
	Radio control will be by any non channel-specific 
				spread-spectrum system like the Spektrum 
	DX6. Radio Fail-safes must be set so that all motion ceases upon loss of 
	signal including any possibility of automatic or autonomous motions. Sensors, Lights, and Hit Counter: 
				Sensors, lights, and hit 
				counters are not required.
			 
	6.  Pneumatics and Hydraulics: 
				6.1   
	Maximum pneumatic actuation and storage pressures are 250 and 2500 PSI 
	respectively. 6.2    Pneumatic systems require, (and will be inspected for); a 
	storage tank that is rated for the pressures used and of the appropriate 
	type for the gas used; gauges to verify onboard pressures; a manual valve to 
	isolate the storage tank from the rest of the system; bleed valves to 
	depressurize every part of the system; and burst disks or pop-off valves. 
				 6.3    Valves and gauges must not be covered and must be easily visible and 
	accessible. Tanks must be mounted so that they can not escape if punctured. 
				6.4   
	Hydraulic systems are subject to all the above requirements except bypass 
	valves will be substituted for bleed valves and burst disks. Maximum 
	hydraulic pressures are 5000 PSI or 2500 PSI if an accumulator is used. 
	Pressure boosters are not allowed. 6.5   
	It is up to the builder to ensure that all pneumatic and hydraulic systems 
	are designed and fabricated in accordance with generally accepted 
	engineering principles and use appropriate components rated for the 
	pressures used. This will not be inspected for but the robot may be 
	disqualified if there are obvious safety problems. 
	7.  Safety: 
				7.1    Removable locking devices that prevent motion are 
	required for any joint that uses pneumatics, 
				hydraulics or large springs. 7.2   
	Large springs must be stored in the unloaded position except for springs 
	being used for passive support of a limb or in the drive wheel's suspension. 
				7.3   
	There will be no exposed sharp edges anywhere on the robot. 
				7.4    There will be no combustible 
	liquids or explosives on board.
 |